Nim
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Brief
Short description of the game.
See the Wikipedia entry<ref name="wiki"/> for more information.
Main Gameplay Design Patterns
Gameplay
With references to patterns.
Example Game Mode 1
Example Game Mode 2
Other Noteworthy Aspects
In 1940, Condon, Derr, and Tawney built the Nimatron<ref name="nimatron"/>, a electro-mechanical machine that could play Nim. It let a person play against a Algorithmic Agent.
Developer
Publisher
References
<references> <ref name="wiki">Wikipedia entry for Nim.</ref> <ref name="nimatron">patent for a machine that can play Nim (the Nimatron).</ref>
</references>
Contributions
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