Momentum
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Brief
This page is a game stub. For more information see the paper Play it for Real: Sustained Seamless Life/Game Merger in Momentum<ref name="momentum"/> and the book Pervasive Games - Theory and Design<ref name="pergames"/>.
Main Gameplay Design Patterns
Gameplay
Other Noteworthy Aspects
Developer
Publisher
References
<references> <ref name="pergames">Montola, M., Stenros, J. & Waern, A. (2009) Pervasive Games - Theory and Design. Morgan Kaufmann Publishers.</ref> <ref name="momentum">Stenros, J., Montola, M. Waern, A. & Jonsson, S. (2007) Play it for Real: Sustained Seamless Life/Game Merger in Momentum. In the proceedings of Situated Play, the DiGRA 2007 Conference.</ref> </references>
Contributions
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