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Category:Player Patterns

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These are patterns that focus on players.

Pages in category "Player Patterns"

The following 26 pages are in this category, out of 26 total.

A

  • Actor Detachment
  • AI Players

C

  • Coaches

E

  • Early Leaving Players
  • Enforced Player Anonymity

F

  • Further Player Improvement Potential

G

  • Game System Player

L

  • Late Arriving Players

M

  • Massively Single-Player Online Games
  • Multiplayer Games

N

  • No Direct Player Influence

P

  • Player Anonymity
  • Player Characters
  • Player Created Game Elements
  • Player Killing
  • Player-Created Characters
  • Player-Planned Development
  • Player/Character Awareness Consistency
  • Player/Character Skill Composites
  • Playing to Lose
  • Possibility of Anonymity

R

  • Roleplaying

S

  • Single-Player Games
  • Social Roles
  • Storytelling

Z

  • Zero-Player Games
Retrieved from "https://gdp.cse.chalmers.se/index.php?title=Category:Player_Patterns&oldid=17463"

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  • This page was last edited on 21 June 2014, at 14:24.
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