Pages with the most revisions

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Showing below up to 50 results in range #51 to #100.

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  1. Turn-Based Games (71 revisions)
  2. Thematic Consistency (71 revisions)
  3. Extra-Game Consequences (71 revisions)
  4. Environmental Effects (69 revisions)
  5. Action Programming (68 revisions)
  6. Character Development (68 revisions)
  7. Diegetically Outstanding Features (67 revisions)
  8. Turn Taking (67 revisions)
  9. Scores (67 revisions)
  10. Game Items (67 revisions)
  11. Tools (67 revisions)
  12. Narration Structures (66 revisions)
  13. Races (66 revisions)
  14. Cutscenes (65 revisions)
  15. Aim & Shoot (65 revisions)
  16. Inaccessible Areas (65 revisions)
  17. Quests (64 revisions)
  18. Cards (64 revisions)
  19. Geospatial Game Widgets (64 revisions)
  20. Weapons (64 revisions)
  21. Tactical Planning (63 revisions)
  22. Strategic Knowledge (63 revisions)
  23. Character Defining Actions (63 revisions)
  24. Complex Gameplay (63 revisions)
  25. Skills (63 revisions)
  26. Companions (63 revisions)
  27. Enforced Agent Behavior (63 revisions)
  28. Self-Facilitated Games (63 revisions)
  29. Assassin's Creed series (62 revisions)
  30. Focus Loci (62 revisions)
  31. Extended Actions (62 revisions)
  32. AI Players (61 revisions)
  33. Social Dilemmas (61 revisions)
  34. Traverse (60 revisions)
  35. Replayability (60 revisions)
  36. Parties (60 revisions)
  37. Communication Channels (59 revisions)
  38. Game State Indicators (59 revisions)
  39. High Score Lists (59 revisions)
  40. Improved Abilities (59 revisions)
  41. Storytelling (58 revisions)
  42. Varied Gameplay (58 revisions)
  43. Internal Conflicts (58 revisions)
  44. Damage (57 revisions)
  45. Game State Overviews (57 revisions)
  46. Deck Building (57 revisions)
  47. Penalties (56 revisions)
  48. Heterogeneous Game Element Ownership (56 revisions)
  49. Area Control (56 revisions)
  50. Difficulty Levels (55 revisions)

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