Rabbit Hole Invitations
From gdp3
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
The initial invitation to play the Alternate Reality Game The Beast
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
Crossmedia Gameplay, Extra-Game Consequences, Extra-Game Broadcasting, Puzzle Solving
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
<references> <ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.</ref> </references>
Acknowledgements
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