Generic Adversaries
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Note: This pattern was first identified in the book chapter "Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games" by René Glas<ref name="glas"/>. TV Tropes uses "Mook" for the same phenomenon<ref name="tvtropes"/>.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
Enemies, Grinding, Kiting, NPCs, Inhabitants, Units, Waves
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
Possible Closure Effects
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Potentially Conflicting With
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History
A pattern based on the original introduction by Glas<ref name="glas"/>.
References
<references> <ref name="glas">Glas, R. (2015). Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games. In Mortensen, T.E., Linderoth, J. & Brown, A. ML. (2015). The Dark Side of Game Play - Controversial Issues in Playful Environments. Routledge.</ref> <ref name="tvtropes">Entry for "Mooks" in the TV Tropes wiki.</ref> </references>
Acknowledgements
René Glas