Category:Consistency Patterns: Difference between revisions
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These are patterns concern with making game design have a similarity throughout the design. As such they can also express overarching design goals or design requirements of a game. | These are patterns concern with making game design have a similarity throughout the design. As such they can also express overarching design goals or design requirements of a game. | ||
Planned patterns in this category include: | |||
* [[Character/Player Cognitive Imbalance]] | |||
Latest revision as of 09:06, 8 April 2022
These are patterns concern with making game design have a similarity throughout the design. As such they can also express overarching design goals or design requirements of a game.
Planned patterns in this category include:
Pages in category "Consistency Patterns"
The following 5 pages are in this category, out of 5 total.