Perspective Taking: Difference between revisions
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[[Player-Decided Distributions]] | [[Player-Decided Distributions]] | ||
[[Player-Decided Results]] | [[Player-Decided Results]] | ||
=== Can Instantiate === | |||
[[Emotional Engrossment]] | [[Emotional Engrossment]] | ||
==== with [[Cooperation]] or [[Negotiation]] ==== | ==== with [[Cooperation]] or [[Negotiation]] ==== | ||
[[Reflective Communication]] | [[Reflective Communication]] | ||
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=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
[[Alpha Player]] | [[Alpha Player]], | ||
[[Game Masters]] | |||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
Revision as of 07:13, 8 April 2022
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Perspective Taking can be in relation to other players but also to fictional characters in a game world.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Characters Social Dilemmas Roleplaying Cooperation Negotiation Player-Decided Distributions Player-Decided Results
Can Instantiate
with Cooperation or Negotiation
Can Modulate
Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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