Reflective Communication: Difference between revisions
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=== Can Modulate === | === Can Modulate === | ||
[[ | [[Asymmetric Gameplay]], | ||
[[Cooperation]], | [[Cooperation]], | ||
[[Collaborative Actions]] | [[Collaborative Actions]], | ||
[[Multiplayer Games]] | |||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
Revision as of 08:53, 31 May 2019
!!!Add links to patterns listed here!!!
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Asymmetric Gameplay, Cooperation, Collaborative Actions, Multiplayer Games
Can Be Instantiated By
-
Can Be Modulated By
Possible Closure Effects
-
Potentially Conflicting With
-
History
New pattern created in this wiki.
References
-
Acknowledgements
-