Unwinnable Game States: Difference between revisions
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== Relations == | == Relations == | ||
[[Player Agency]] | |||
=== Can Instantiate === | === Can Instantiate === | ||
- | - | ||
=== Can Modulate === | === Can Modulate === | ||
[[Save Files]] | |||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
[[Kingmaker]], | |||
[[Predictable Winner]], | |||
[[Save Points]], | |||
[[Unwinnable Games]] | |||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
| Line 54: | Line 50: | ||
=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
[[Value of Effort]] | |||
== History == | == History == | ||
Revision as of 13:44, 26 July 2016
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
TV Tropes has a wiki page for a similar concept, Unwinnable.
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
-
Can Modulate
Can Be Instantiated By
Kingmaker, Predictable Winner, Save Points, Unwinnable Games
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
History
New pattern created in this wiki.
References
-
Acknowledgements
-