Secret Resources: Difference between revisions

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== Relations ==
== Relations ==
[[Privileged Abilities]]
Instantiates: [[Exploration]], [[Gain Information]], [[Limited Planning Ability]], [[Asymmetric Information]]
Instantiated by: [[Hands]], [[Imperfect Information]],
[[Fog of War]]
[[Fog of War]]
[[Privileged Abilities]]
[[Game Worlds]]
[[Easter Eggs]]
[[Reconnaissance]]
[[Resources]]
[[Uncertainty of Information]]
 


=== Can Instantiate ===
=== Can Instantiate ===

Revision as of 08:51, 7 September 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Privileged Abilities

Instantiates: Exploration, Gain Information, Limited Planning Ability, Asymmetric Information

Instantiated by: Hands, Imperfect Information,

Fog of War Game Worlds Easter Eggs Reconnaissance Resources Uncertainty of Information


Can Instantiate

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with ...

Can Modulate

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Can Be Instantiated By

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Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

An updated version of the pattern Secret Resources that was part of the original collection in the book Patterns in Game Design<ref name="Bjork & Holopainen 2004"/>.

References

<references> <ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.</ref> </references>

Acknowledgements

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