Generic Adversaries: Difference between revisions

From gdp3
Jump to navigationJump to search
No edit summary
Line 12: Line 12:
This pattern is a still a stub.
This pattern is a still a stub.


Note: This pattern was first identified in the book chapter "Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games" by René Glas<ref name="glas"/>.
Note: ''This pattern was first identified in the book chapter "Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games" by René Glas<ref name="glas"/>. TV Tropes uses "Mook" for the same phenomenon</ref name="tvtropes"/>.''


=== Examples ===
=== Examples ===
Line 56: Line 56:
== References ==
== References ==
<references>
<references>
<ref name="Glas">Glas, R. (2015). ''Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games''. In  
<ref name="glas">Glas, R. (2015). ''Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games''. In  
Mortensen, T.E., Linderoth, J. & Brown, A. ML. (2015). ''The Dark Side of Game Play - Controversial Issues in Playful Environments.''</ref>
Mortensen, T.E., Linderoth, J. & Brown, A. ML. (2015). ''The Dark Side of Game Play - Controversial Issues in Playful Environments.''</ref>
<ref name="tvtropes">[http://tvtropes.org/pmwiki/pmwiki.php/Main/Mooks Entry] for "Mooks" in the TV Tropes wiki.</ref>
</references>
</references>


== Acknowledgements ==
== Acknowledgements ==
-
René Glas

Revision as of 13:51, 19 August 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Note: This pattern was first identified in the book chapter "Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games" by René Glas<ref name="glas"/>. TV Tropes uses "Mook" for the same phenomenon</ref name="tvtropes"/>.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

A pattern based on the original introduction by Glas<ref name="glas"/>.

References

<references> <ref name="glas">Glas, R. (2015). Of Heroes and Henchmen: The Conventions of Killing Generic Expendables in Video Games. In Mortensen, T.E., Linderoth, J. & Brown, A. ML. (2015). The Dark Side of Game Play - Controversial Issues in Playful Environments.</ref> <ref name="tvtropes">Entry for "Mooks" in the TV Tropes wiki.</ref> </references>

Acknowledgements

René Glas