Team Development: Difference between revisions

From gdp3
Jump to navigationJump to search
No edit summary
No edit summary
Line 30: Line 30:


=== Can Instantiate ===
=== Can Instantiate ===
[[Player Balance]] in games with [[PvP]]
[[Team Balance]] in games with [[TvT]]
[[Team Balance]] in games with [[TvT]]



Revision as of 18:55, 31 July 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

Player Balance in games with PvP

Team Balance in games with TvT

with ...

Can Modulate

-

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

Team Balance

History

An updated version of the pattern Team Development that was part of the original collection in the book Patterns in Game Design<ref name="Bjork & Holopainen 2004"/>.

References

<references> <ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.</ref> </references>

Acknowledgements

-