Middlegame: Difference between revisions

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== Relations ==
== Relations ==
[[Stimulated Planning]],
[[Strategic Knowledge]]
[[Analysis Paralysis]]
[[Game Mastery]]
[[Complex Gameplay]]
=== Can Instantiate ===
=== Can Instantiate ===
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Revision as of 06:49, 27 July 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Chess and Go are classical Board Games with Middlegame phases.

In the Starcraft series the Middlegame is typically called "Mid-Game"<ref name="Starcraft"/>.

Anti-Examples

optional

Using the pattern

Startgame Endgame

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Stimulated Planning, Strategic Knowledge Analysis Paralysis Game Mastery Complex Gameplay

Can Instantiate

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Can Modulate

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Can Be Instantiated By

Entrenching Gameplay, Expansion, Exploitation

Can Be Modulated By

Balancing Effects, Construction/Scoring Phase Shift

Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

<references> <ref name="Starcraft">Entry for "Mid-game" at the Wiki for Starcraft II at teamliquid.</ref> </references>

Acknowledgements

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