Exploitation: Difference between revisions
From gdp3
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[[Construction]], | [[Construction]], | ||
[[Micromanagement]] | [[Micromanagement]] | ||
[[Abstract Player Constructs]] | |||
[[Installations]] | |||
[[Bases]] | |||
=== Can Instantiate === | === Can Instantiate === | ||
Revision as of 10:30, 26 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
As a phase in gameplay arcs, Exploitation typically occurs after Expansion. 4X games<ref name="4X"/> are constructed by using these and having them preluded by Game World Exploration and concluded by Extermination.
Consequences
Relations
Gameplay Engines, Construction, Micromanagement Abstract Player Constructs Installations Bases
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
Possible Closure Effects
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Potentially Conflicting With
History
New pattern created in this wiki.
References
<references> <ref name="4X">Wikipedia entry for 4X games</ref> </references>
Acknowledgements
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