Exploitation: Difference between revisions

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== Relations ==
== Relations ==
[[Game World Exploration]], [[Expansion]],[[Exploitation]],[[Extermination]] - rephase and note about 4X
[[Game World Exploration]], [[Expansion]],[[Exploitation]], [[Extermination]] - rephase and note about 4X


aesthetic, link to [[Gameplay Engines]], [[Construction]],  
aesthetic, link to [[Gameplay Engines]], [[Construction]],  
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=== Potentially Conflicting With ===
=== Potentially Conflicting With ===
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[[Quick Games]]


== History ==
== History ==

Revision as of 10:21, 26 July 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Game World Exploration, Expansion,Exploitation, Extermination - rephase and note about 4X

aesthetic, link to Gameplay Engines, Construction, Micromanagement

Can Instantiate

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with ...

Can Modulate

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Can Be Instantiated By

-

Can Be Modulated By

Pottering

Possible Closure Effects

-

Potentially Conflicting With

Quick Games

History

New pattern created in this wiki.

References

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Acknowledgements

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