Expansion: Difference between revisions
From gdp3
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== Relations == | == Relations == | ||
=== Can Instantiate === | === Can Instantiate === | ||
[[Middlegame]] | |||
=== Can Modulate === | === Can Modulate === | ||
| Line 47: | Line 39: | ||
[[Area Control]], | [[Area Control]], | ||
[[Bases]], | [[Bases]], | ||
[[Construction]], | |||
[[Gain Ownership]], | |||
[[Installations]], | [[Installations]], | ||
[[Ownership]], | |||
[[Territories]] | [[Territories]] | ||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
[[Gameplay Engines]] | [[Gameplay Engines]], | ||
[[Pottering]] | |||
=== Possible Closure Effects === | === Possible Closure Effects === | ||
Revision as of 19:38, 25 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Note: The pattern dealing with additional content to games is the similarly named Expansions.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
Can Modulate
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Can Be Instantiated By
Area Control, Bases, Construction, Gain Ownership, Installations, Ownership, Territories
Can Be Modulated By
Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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