Construction/Scoring Phase Shift: Difference between revisions
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Created page with "Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wiki [..." |
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== Relations == | == Relations == | ||
[[Game Mastery]] | |||
[[Construction]] | |||
[[Gameplay Engine]] | |||
[[Scores]] | |||
[[Winner determined after Gameplay Ends]] | |||
[[Speedending]] | |||
=== Can Instantiate === | === Can Instantiate === | ||
Revision as of 18:09, 26 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Game Mastery Construction Gameplay Engine
Scores Winner determined after Gameplay Ends Speedending
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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