Uncertainty of Outcome: Difference between revisions
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[[Dominant Strategy]] | [[Dominant Strategy]] | ||
[[Replayability]] | [[Replayability]] | ||
[[Game Mastery]] | |||
=== Can Instantiate === | === Can Instantiate === | ||
Revision as of 14:37, 14 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Tension Predictable Winner Player Unpredictability Performance Uncertainty Solution Uncertainty
--- Randomness Dominant Strategy Replayability Game Mastery
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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