Campaigns: Difference between revisions

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== Relations ==
== Relations ==
[[Game Masters]]
=== Can Instantiate ===
[[Quests]]
[[Summary Updates]]
 
- already in the below
 
[[Left 4 Dead series]]
[[Achievements]]
[[Challenging Gameplay]]
[[Predetermined Story Structures]]
[[Predetermined Story Structures]]
[[Non-Consistent Narration]]
=== Can Instantiate ===
-
==== with ... ====


=== Can Modulate ===
=== Can Modulate ===
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=== Can Be Modulated By ===
=== Can Be Modulated By ===
[[Game Masters]]
[[Achievements]],
[[Game Masters]],
[[Non-Consistent Narration]],
[[Summary Updates]]


=== Possible Closure Effects ===
=== Possible Closure Effects ===

Revision as of 07:59, 23 October 2014

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

Predetermined Story Structures

Can Modulate

-

Can Be Instantiated By

Adventures, Quests

Can Be Modulated By

Achievements, Game Masters, Non-Consistent Narration, Summary Updates

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

-