Campaigns: Difference between revisions
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== Relations == | == Relations == | ||
=== Can Instantiate === | |||
[[Predetermined Story Structures]] | [[Predetermined Story Structures]] | ||
=== Can Modulate === | === Can Modulate === | ||
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=== Can Be Modulated By === | === Can Be Modulated By === | ||
[[Game Masters]] | [[Achievements]], | ||
[[Game Masters]], | |||
[[Non-Consistent Narration]], | |||
[[Summary Updates]] | |||
=== Possible Closure Effects === | === Possible Closure Effects === | ||
Revision as of 07:59, 23 October 2014
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
Predetermined Story Structures
Can Modulate
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Can Be Instantiated By
Can Be Modulated By
Achievements, Game Masters, Non-Consistent Narration, Summary Updates
Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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