Campaigns: Difference between revisions
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[[Quests]] | [[Quests]] | ||
[[Narration Structures]] | [[Narration Structures]] | ||
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Revision as of 09:41, 21 October 2014
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Game Masters Quests Narration Structures Summary Updates
- already in the below
Left 4 Dead series Achievements Challenging Gameplay Predetermined Story Structures Non-Consistent Narration
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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