Role Fulfillment: Difference between revisions

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[[Player Defined Goals]]
[[Player Defined Goals]]
[[Traitors]]
[[Traitors]]
[[Initial Personalization]]


[[Role Fulfillment]]
[[Role Fulfillment]]

Revision as of 06:51, 6 September 2014

The fulfillment experienced when being good at your assigned or implicit role in a group, or the frustration experienced when you have fulfilled your role, but the group still fails

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Game Mastery Player Defined Goals Traitors Initial Personalization

Role Fulfillment

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Selectable Functional Roles, Asymmetric Roles, Warming-Up Roleplay Exercises,

Character Defining Actions, Thematic Consistency, Diegetic Consistency, Game Masters

Can Instantiate

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with ...

Can Modulate

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Can Be Instantiated By

Betrayal, Characters, Role Selection, Roleplaying, Storytelling,

Freedom of Choice together with Player-Created Characters

Can Be Modulated By

Freedom of Choice together with Characters

Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements

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