Category:Staffan's current workpage: Difference between revisions

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* Brice Clocher for types of exploration
* Brice Clocher for types of exploration
* Find text from LeBlanc about feedback loops in games for those patterns
* Find text from LeBlanc about feedback loops in games for those patterns
* For [[Cutscenes]] - Klevjer, R. 2002. In Defence of Cutscenes. Computer Games and Digital Cultures Conference Proceedings (Tampere, 2002).
* Work in additional examples to time-handling from the Wikpedia [http://en.wikipedia.org/wiki/Time-keeping_systems_in_games entry]
* Work in additional examples to time-handling from the Wikpedia [http://en.wikipedia.org/wiki/Time-keeping_systems_in_games entry]



Revision as of 07:19, 3 July 2014

Just a simple category to help keep track of which page Staffan Björk is working on.

ToDos

  • Add Duck Hunt for NES (and other such games, and thank Johan Wingård)

for Grinding (via Christian Klinton)

for Levels

  • Dormans work on action-adventure games
  • Milam and Seif El Nasr
  • reference to Larsen's design patterns

Potential patterns

  • Companion Quests - suggested by Mark Childs

Tools

Gameplay Design Pattern Template, Shortened

tyda.se

wikipedia