Game Servers: Difference between revisions
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Created page with "<pre> Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wi..." |
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[[Category:Patterns]] | [[Category:Patterns]] | ||
[[Category:Needs work]] | [[Category:Needs work]] | ||
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[[Category:To be Published]] | [[Category:To be Published]] | ||
[[Category:Staffan's current workpage]] | [[Category:Staffan's current workpage]] | ||
''The one-sentence "definition" that should be in italics.'' | ''The one-sentence "definition" that should be in italics.'' | ||
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=== Examples === | === Examples === | ||
[[Quake series]] | |||
[[World of Warcraft]] | |||
[[Ultima Online]] | |||
[[Eve Online]] | |||
[[Farmville]] | |||
[[Candy Crush Saga]] | |||
==== Anti-Examples ==== | ==== Anti-Examples ==== | ||
Revision as of 19:32, 21 June 2014
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Quake series World of Warcraft Ultima Online
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Meta Servers Non-Consistent Narration Instances Chat Channels Player Kicking Player Decided Rule Setup
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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