Chat Channels: Difference between revisions
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[[Category:Patterns]] | [[Category:Patterns]] | ||
[[Category:Interface Patterns]] | |||
[[Category:Needs work]] | [[Category:Needs work]] | ||
[[Category:Needs revision]] | [[Category:Needs revision]] | ||
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== Using the pattern == | == Using the pattern == | ||
Implementing [[Chat Channels]] requires [[Dedicated Game Facilitators]] that receives messages, stores them, and sends them to appropriate receiver. | |||
[[Guilds]] | |||
[[Teams]] | |||
[[Parties]] | |||
[[Chat Channels]] typically identify who sent a message. This common way of doing this is through [[Handles]] since these are also in text. | |||
=== Diegetic Aspects === | === Diegetic Aspects === | ||
=== Interface Aspects === | === Interface Aspects === | ||
[[Chat Channels]] is a [[:Category:Interface Patterns|Interface Pattern]]. | |||
=== Narrative Aspects === | === Narrative Aspects === | ||
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[[Information Passing]] | [[Information Passing]] | ||
== Relations == | == Relations == | ||
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=== Can Modulate === | === Can Modulate === | ||
- | |||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
[[Dedicated Game Facilitators]] | |||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
[[Handles]] | |||
=== Possible Closure Effects === | === Possible Closure Effects === | ||
Revision as of 06:52, 9 October 2012
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Using the pattern
Implementing Chat Channels requires Dedicated Game Facilitators that receives messages, stores them, and sends them to appropriate receiver.
Chat Channels typically identify who sent a message. This common way of doing this is through Handles since these are also in text.
Diegetic Aspects
Interface Aspects
Chat Channels is a Interface Pattern.
Narrative Aspects
Consequences
Can Instantiate
Communication Channels, Game Lobbies, Illocutionary Interfaces, Information Passing
Relations
Can Instantiate
Communication Channels, Game Lobbies, Illocutionary Interfaces, Information Passing
Can Modulate
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Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
-
Potentially Conflicting With
History
New pattern created in this wiki.
References
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