Negotiable Game Instance Duration: Difference between revisions
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'' | ''Games where the time duration of the entire game instance is negotiable.'' | ||
This pattern is a still a stub. | This pattern is a still a stub. | ||
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== Relations == | == Relations == | ||
[[Real Time Games]] | |||
[[Turn-Based Games]] | |||
=== Can Instantiate === | === Can Instantiate === | ||
Revision as of 06:57, 5 October 2012
Games where the time duration of the entire game instance is negotiable.
This pattern is a still a stub.
Examples
Using the pattern
Configurable Gameplay Areas, Negotiable Play Sessions
Time Limited Game Instances together with Meta Games
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Real Time Games Turn-Based Games
Can Instantiate
Can Modulate
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Can Be Instantiated By
Configurable Gameplay Areas, Negotiable Play Sessions
Time Limited Game Instances together with Meta Games
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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