Self-Reported Positioning: Difference between revisions
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== Relations == | == Relations == | ||
[[Self-Facilitated Games]] | [[Self-Facilitated Games]] | ||
[[ | [[Casual Gameplay]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
Revision as of 11:13, 16 August 2012
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Uncle Roy around You
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Self-Facilitated Games Casual Gameplay
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
An updated version of the pattern ... that was part of the original collection in the book Patterns in Game Design<ref name="Bjork & Holopainen 2004"/>.
or
New pattern created in this wiki.
References
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