Negotiable Play Sessions: Difference between revisions

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== Relations ==
== Relations ==
[[Drop-In/Drop-Out]]
[[Save-Load Cycles]]


=== Can Instantiate ===
=== Can Instantiate ===
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=== Can Be Instantiated By ===
=== Can Be Instantiated By ===
[[Drop-In/Drop-Out]],
[[Game Pauses]]


=== Can Be Modulated By ===
=== Can Be Modulated By ===

Revision as of 07:49, 15 August 2012

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Save-Load Cycles

Can Instantiate

Casual Gameplay Ubiquitous Gameplay

with ...

Can Modulate

Can Be Instantiated By

Drop-In/Drop-Out, Game Pauses

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

-

Acknowledgements