Split-Screen Views: Difference between revisions
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=== Examples === | === Examples === | ||
[[Borderlands]] and the [[Call of Duty series]] are examples of games allowing [[Split-Screen Views]], at least on console versions of the games. | |||
The Giant Bomb web site has a page for the concept of split-screen multiplayer which includes several more examples<ref name="gb"/>. | The Giant Bomb web site has a page for the concept of split-screen multiplayer which includes several more examples<ref name="gb"/>. | ||
Revision as of 16:31, 25 September 2011
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Borderlands and the Call of Duty series are examples of games allowing Split-Screen Views, at least on console versions of the games.
The Giant Bomb web site has a page for the concept of split-screen multiplayer which includes several more examples<ref name="gb"/>.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
<references> <ref name="gb">Giant bomb's [1] page for Split-Screen Multiplayer.</ref> </references>