Variable Accuracy: Difference between revisions

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== Relations ==
== Relations ==
[[Extended Actions]]
[[Extended Actions]]
[[Player/Character Skill Composites]]
[[Aim & Shoot]]
[[Upgrades]]
[[Combat]]
[[Crosshairs]]


=== Can Instantiate ===
=== Can Instantiate ===


==== with ... ====
==== with [[Aim & Shoot]] ====
[[Player/Character Skill Composites]]


=== Can Modulate ===
=== Can Modulate ===
[[Aim & Shoot]],
[[Combat]],
[[Crosshairs]]


=== Can Be Instantiated By ===
=== Can Be Instantiated By ===
-


=== Can Be Modulated By ===
=== Can Be Modulated By ===
[[Upgrades]]


=== Possible Closure Effects ===
=== Possible Closure Effects ===
-


=== Potentially Conflicting With ===
=== Potentially Conflicting With ===
-


== History ==
== History ==
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== References ==
== References ==
<references>
<references>
<ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) ''Patterns in Game Design''. Charles River Media. ISBN1-58450-354-8.</ref>
<ref name="wa">[http://www.giantbomb.com/wobble-aiming/92-6254/ Page] on the GiantBomb site describing ''Wobble aiming''.</ref>
<ref name="wa">[http://www.giantbomb.com/wobble-aiming/92-6254/ Page] on the GiantBomb site describing ''Wobble aiming''.</ref>
<ref name="sa">[http://www.giantbomb.com/stationary-aiming/92-4648/ Page] on the GiantBomb site describing ''Stationary Aiming''.</ref>
<ref name="sa">[http://www.giantbomb.com/stationary-aiming/92-4648/ Page] on the GiantBomb site describing ''Stationary Aiming''.</ref>

Revision as of 08:12, 24 September 2011

Game mechanics to simulate differences in the difficulty to hit what one aims at.

This pattern is a still a stub.

Examples

Left 4 Dead series

Using the pattern

Wobble aiming<ref name="wa"/> Stationary aiming<ref name="sa"/> Iron Sights<ref name="iron"/>

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Extended Actions

Can Instantiate

Player/Character Skill Composites

Can Modulate

Aim & Shoot, Combat, Crosshairs

Can Be Instantiated By

-

Can Be Modulated By

Upgrades

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

<references> <ref name="wa">Page on the GiantBomb site describing Wobble aiming.</ref> <ref name="sa">Page on the GiantBomb site describing Stationary Aiming.</ref> <ref name="iron">Page on the GiantBomb site describing Iron Sights.</ref> </references>

Acknowledgements

-