Replays: Difference between revisions

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=== Narrative Aspects ===
=== Narrative Aspects ===
[[Bragging]], [[Game-Induced Player Social Status]], [[Meta Games]]


== Consequences ==
== Consequences ==
[[Dedicated Game Facilitators]]


== Relations ==
== Relations ==
[[Single-Player Games]]
[[Extra-Game Consequences]]
=== Can Instantiate ===
=== Can Instantiate ===
[[AI Players]],  
[[AI Players]],  
[[Bragging]],
[[Extra-Game Consequences]],
[[Freedom of Choice]],  
[[Freedom of Choice]],  
[[Gameplay Statistics]],  
[[Gameplay Statistics]],  
[[Game-Induced Player Social Status]],
[[Ghosts]],  
[[Ghosts]],  
[[Meta Games]],
[[Speed Runs]]
[[Speed Runs]]


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=== Can Modulate ===
=== Can Modulate ===
-
[[Single-Player Games]]


=== Can Be Instantiated By ===
=== Can Be Instantiated By ===
[[Dedicated Game Facilitators]],
[[Killcams]]
[[Killcams]]



Revision as of 18:49, 6 August 2011

...

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

AI Players, Bragging, Extra-Game Consequences, Freedom of Choice, Gameplay Statistics, Game-Induced Player Social Status, Ghosts, Meta Games, Speed Runs

Social Interaction

Can Modulate

Single-Player Games

Can Be Instantiated By

Dedicated Game Facilitators, Killcams

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

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