Hiding Places: Difference between revisions
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Created page with "Category:Level Design Patterns Category:Game Element Patterns Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples C..." |
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== Relations == | == Relations == | ||
[[Sniper Locations]] | |||
[[Safe Havens]] | |||
[[Obstacles]] | |||
[[Reconnaissance]] | |||
[[Imperfect Information]] | |||
[[Stealth]] | |||
=== Can Instantiate === | === Can Instantiate === | ||
- | - | ||
=== Can Modulate === | === Can Modulate === | ||
[[Scouting]] | |||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
Revision as of 12:48, 26 March 2018
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Sniper Locations Safe Havens Obstacles Reconnaissance Imperfect Information Stealth
Can Instantiate
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Can Modulate
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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