Startgame: Difference between revisions
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=== Examples === | === Examples === | ||
The opening moves in [[:Category:Board Games|Board Games]] such as [[Chess]] and [[Go]] have been studied in great detail and are classical examples of [[Startgame]] analyses. | |||
In the [[Starcraft series]] the [[Startgame]] is typically called "Opening"<ref name="Starcraft"/>. | In the [[Starcraft series]] the [[Startgame]] is typically called "Opening"<ref name="Starcraft"/>. | ||
Revision as of 13:49, 26 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
The opening moves in Board Games such as Chess and Go have been studied in great detail and are classical examples of Startgame analyses.
In the Starcraft series the Startgame is typically called "Opening"<ref name="Starcraft"/>.
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
<references> <ref name="Starcraft">Entry for "Opening" at the Wiki for Starcraft II at teamliquid.</ref> </references>
Acknowledgements
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