Expansion: Difference between revisions
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== Relations == | == Relations == | ||
[[Gameplay Engines]], | [[Gameplay Engines]], | ||
[[Construction]], | [[Construction]], | ||
[[Pottering]] | [[Pottering]] | ||
=== Can Instantiate === | === Can Instantiate === | ||
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=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
[[Area Control]], | |||
[[Bases]], | |||
[[Installations]], | |||
[[Territories]] | |||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
Revision as of 19:16, 25 July 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Note: The pattern dealing with additional content to games is the similarly named Expansions.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Gameplay Engines, Construction, Pottering
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
Area Control, Bases, Installations, Territories
Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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