Gameplay Engines: Difference between revisions

From gdp3
Jump to navigationJump to search
m Staffan Björk moved page Gameplay Engine to Gameplay Engines without leaving a redirect
No edit summary
Line 28: Line 28:


== Relations ==
== Relations ==
[[Combos]], [[Emergent Gameplay]], [[Positive Feedback Loops]], [[Construction]], [[Supporting Goals]]
[[Constructive Gameplay]]
[[Investments]]


=== Can Instantiate ===
=== Can Instantiate ===

Revision as of 18:17, 26 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Combos, Emergent Gameplay, Positive Feedback Loops, Construction, Supporting Goals

Constructive Gameplay Investments

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

-