Winning by Ending Gameplay: Difference between revisions
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== Relations == | == Relations == | ||
=== Can Instantiate === | === Can Instantiate === | ||
[[Game Over]] | |||
==== with | ==== with [[Time Limited Game Instances]] ==== | ||
[[Game System Player]], | |||
[[Tied Results]] | |||
=== Can Modulate === | === Can Modulate === | ||
[[Time Limited Game Instances]] | |||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
Revision as of 14:29, 21 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
Game System Player, Tied Results
Can Modulate
Can Be Instantiated By
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Can Be Modulated By
Possible Closure Effects
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Potentially Conflicting With
History
New pattern created in this wiki.
References
-
Acknowledgements
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