Beat the Leader: Difference between revisions
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== Relations == | == Relations == | ||
--- new --- | --- new --- | ||
=== Can Instantiate === | === Can Instantiate === | ||
[[Betrayal]], | |||
[[Temporary Alliances]], | |||
[[Uncommitted Alliances]] | |||
=== Can Modulate === | === Can Modulate === | ||
- | [[Player-Decided Distributions]], | ||
[[Player-Decided Results]] | |||
=== Can Be Instantiated By === | === Can Be Instantiated By === | ||
[[Perfect Information]], | |||
[[Predictable Winner]], | |||
[[Score Tracks]] | |||
=== Can Be Modulated By === | === Can Be Modulated By === | ||
| Line 59: | Line 55: | ||
=== Potentially Conflicting With === | === Potentially Conflicting With === | ||
[[Secret Goals]] | |||
== History == | == History == | ||
Revision as of 12:11, 15 January 2015
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Examples
Anti-Examples
optional
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
--- new ---
Can Instantiate
Betrayal, Temporary Alliances, Uncommitted Alliances
Can Modulate
Player-Decided Distributions, Player-Decided Results
Can Be Instantiated By
Perfect Information, Predictable Winner, Score Tracks
Can Be Modulated By
-
Possible Closure Effects
-
Potentially Conflicting With
History
New pattern created in this wiki.
References
-
Acknowledgements
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