Role Fulfillment: Difference between revisions

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[[Asymmetric Roles]],  
[[Asymmetric Roles]],  
[[Warming-Up Roleplay Exercises]],  
[[Warming-Up Roleplay Exercises]],  
[[Player-Created Characters]],
 
[[Freedom of Choice]],
[[Character Defining Actions]],  
[[Character Defining Actions]],  
[[Thematic Consistency]],  
[[Thematic Consistency]],  
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[[Roleplaying]],  
[[Roleplaying]],  
[[Storytelling]],  
[[Storytelling]],  
[[Freedom of Choice]] together with [[Player-Created Characters]]


=== Can Be Modulated By ===
=== Can Be Modulated By ===
-
[[Freedom of Choice]] together with [[Characters]]


=== Possible Closure Effects ===
=== Possible Closure Effects ===

Revision as of 06:45, 6 September 2014

The fulfillment experienced when being good at your assigned or implicit role in a group, or the frustration experienced when you have fulfilled your role, but the group still fails

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Game Mastery Player Defined Goals Traitors

Role Fulfillment

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Selectable Functional Roles, Asymmetric Roles, Warming-Up Roleplay Exercises,

Character Defining Actions, Thematic Consistency, Diegetic Consistency, Game Masters

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

Betrayal, Characters, Role Selection, Roleplaying, Storytelling,

Freedom of Choice together with Player-Created Characters

Can Be Modulated By

Freedom of Choice together with Characters

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

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