Massively Single-Player Online Games: Difference between revisions

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[[Category:Patterns created on the Wiki]]
[[Category:Patterns created on the Wiki]]
[[Category:Stub]]
[[Category:Stub]]
''Single-player games that make use of other players game instances to provide input to the game state.''
''Games that make use of other players game instances to provide input to the game state.''


=== Examples ===
=== Examples ===

Revision as of 04:23, 9 July 2010

Games that make use of other players game instances to provide input to the game state.

Examples

Spore Nethack 4 Minutes and 33 Seconds of Uniqueness

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Can Modulate

Can Be Instantiated By

High-Score Lists

Can Be Modulated By

Potentially Conflicting With

History

New pattern created in this wiki.

References