Day of the Figurines: Difference between revisions

From gdp3
Jump to navigationJump to search
Created page with "Category:Games Category:Computer Games Category:Game Stub Category:Experimental Art Games Category:Needs work This is a Game Stub. == Brief == This is a game..."
 
No edit summary
Line 9: Line 9:
This is a game stub. For more information,
This is a game stub. For more information,


see the paper Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones''<ref name="Flintham""> or the website for the game within the context of the IPerG EU project<ref name="IPerg"/>.
see the paper Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones''<ref name="Flintham"/> or the website for the game within the context of the IPerG EU project<ref name="IPerg"/>.


=== Main Gameplay Design Patterns ===
=== Main Gameplay Design Patterns ===

Revision as of 10:13, 1 November 2012

This is a Game Stub.

Brief

This is a game stub. For more information,

see the paper Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones<ref name="Flintham"/> or the website for the game within the context of the IPerG EU project<ref name="IPerg"/>.

Main Gameplay Design Patterns

Gameplay

With references to patterns.

Example Game Mode 1

Example Game Mode 2

Other Noteworthy Aspects

Developer

Publisher

References

<references> <ref name="Flintham">Flintham, M., Giannachi, G., Benford, S. & Adams, M. (2007). Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones. In proceeding of Virtual Storytelling - Using Virtual Reality Technologies for Storytelling, 4th International Conference, ICVS 2007.</ref> <ref name="IPerG">http://www.pervasive-gaming.org/iperg_games1.php</ref> </references>

Acknowledgments

-