Self-Reported Positioning: Difference between revisions

From gdp3
Jump to navigationJump to search
 
No edit summary
Line 12: Line 12:


=== Examples ===
=== Examples ===
Uncle Roy around You


== Using the pattern ==
== Using the pattern ==
Line 24: Line 27:


== Relations ==
== Relations ==
[[Self-Facilitated Games]]
[[Pervasive Gameplay]]


=== Can Instantiate ===
=== Can Instantiate ===
Line 30: Line 35:


=== Can Modulate ===
=== Can Modulate ===
[[Player-Location Proximity]]


=== Can Be Instantiated By ===
=== Can Be Instantiated By ===

Revision as of 11:12, 16 August 2012

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Uncle Roy around You


Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Self-Facilitated Games Pervasive Gameplay

Can Instantiate

with ...

Can Modulate

Player-Location Proximity

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

An updated version of the pattern ... that was part of the original collection in the book Patterns in Game Design<ref name="Bjork & Holopainen 2004"/>.

or

New pattern created in this wiki.

References

-

Acknowledgements