Ascending Empires: Difference between revisions
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=== Main Gameplay Design Patterns === | === Main Gameplay Design Patterns === | ||
[[Combat]], | [[Combat]], | ||
[[ | [[Conflicts]], | ||
[[Construction]], | [[Construction]], | ||
[[Dexterity-Based Actions]], | [[Dexterity-Based Actions]], | ||
Latest revision as of 08:28, 8 August 2015
Brief
This is a Game Stub. For more information, see the BoardGameGeek entry<ref name="bg"/>.
Main Gameplay Design Patterns
Combat, Conflicts, Construction, Dexterity-Based Actions, Units
Gameplay
Example Game Mode 1
Example Game Mode 2
Other Noteworthy Aspects
Developer
Publisher
References
<references> <ref name="bg">BoardGameGeek entry for the game.</ref> </references>
Acknowledgments
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