Procedurally Generated Game Worlds: Difference between revisions

From gdp3
Jump to navigationJump to search
 
No edit summary
Line 12: Line 12:


=== Examples ===
=== Examples ===
NetHack
Just Cause
Minecraft
Dwarf Fortress
Settlers of Catan


== Using the pattern ==
== Using the pattern ==

Revision as of 07:30, 3 September 2011

...

This pattern is a still a stub.

Examples

NetHack

Just Cause

Minecraft

Dwarf Fortress

Settlers of Catan

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

<references> <ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.</ref> </references>

Acknowledgements

-