Cooperation: Difference between revisions
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''Coordination of actions, information, and share resources in order to reach goals or subgoals of the game.'' | ''Coordination of actions, information, and share resources in order to reach goals or subgoals of the game.'' | ||
Revision as of 13:37, 2 May 2010
Coordination of actions, information, and share resources in order to reach goals or subgoals of the game.
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Potentially Conflicting With
History
A revised version of the pattern Cooperation that was part of the original collection in the book Patterns in Game Design<ref name="Bjork & Holopainen 2004"/>.
References
<references> <ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.</ref> </references>