Sidequests: Difference between revisions
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=== Examples === | === Examples === | ||
[[Dragon Age series]] | |||
[[Fallout series]] | |||
[[Elder Scroll series]] | |||
== Using the pattern == | == Using the pattern == | ||
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[[Character Defining Actions]], | [[Character Defining Actions]], | ||
[[Freedom of Choice]], | [[Freedom of Choice]], | ||
[[Optional Goals]], | |||
[[Quests]], | [[Quests]], | ||
[[Replayability]] | [[Replayability]] | ||
Revision as of 07:16, 20 June 2011
Quests that are optional to a game's main quest structure.
This pattern is a still a stub.
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
Character Defining Actions, Freedom of Choice, Optional Goals, Quests, Replayability
Can Modulate
Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki.
References
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Acknowledgements
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