Category:Consistency Patterns: Difference between revisions

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These are patterns concern with making game design have a similarity throughout the design. As such they can also express overarching design goals or design requirements of a game.
These are patterns concern with making game design have a similarity throughout the design. As such they can also express overarching design goals or design requirements of a game.
Planned patterns in this category include:
* [[Character/Player Cognitive Imbalance]]

Latest revision as of 09:06, 8 April 2022

These are patterns concern with making game design have a similarity throughout the design. As such they can also express overarching design goals or design requirements of a game.

Planned patterns in this category include:

Pages in category "Consistency Patterns"

The following 5 pages are in this category, out of 5 total.