Gameplay Design Pattern Template, Shortened: Difference between revisions

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<pre>
[[Category:Patterns]]
[[Category:Patterns]]
[[Category:Needs work]]
[[Category:Needs work]]
[[Category:Needs revision]]
[[Category:Needs revision]]
[[Category:Needs examples]]
[[Category:Needs examples]]
[[Category:Needs references]]
[[Category:Patterns created on the Wiki]]
[[Category:Patterns created on the Wiki]]
[[Category:Stub]]
[[Category:Stub]]
[[Category:To be Published]]
[[Category:Staffan's current workpage]]
</pre>
''The one-sentence "definition" that should be in italics.''
''The one-sentence "definition" that should be in italics.''
This pattern is a still a stub.


=== Examples ===
=== Examples ===
==== Anti-Examples ====
optional


== Using the pattern ==
== Using the pattern ==
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=== Interface Aspects ===
=== Interface Aspects ===


=== Narrative Aspects ===
=== Narration Aspects ===


== Consequences ==
== Consequences ==
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=== Can Instantiate ===
=== Can Instantiate ===
-
==== with ... ====


=== Can Modulate ===
=== Can Modulate ===
-


=== Can Be Instantiated By ===
=== Can Be Instantiated By ===
-


=== Can Be Modulated By ===
=== Can Be Modulated By ===
-
=== Possible Closure Effects ===
-


=== Potentially Conflicting With ===
=== Potentially Conflicting With ===
-


== History ==
== History ==
An updated version of the pattern ''Illusion of Influence'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/>.
An updated version of the pattern ''...'' that was part of the original collection in the book ''Patterns in Game Design''<ref name="Bjork & Holopainen 2004"/>.


''or''
''or''
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== References ==
== References ==
<references>
<references>
<ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.</ref>
<ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) ''Patterns in Game Design''. Charles River Media. ISBN1-58450-354-8.</ref>
</references>
</references>
== Acknowledgements ==
-

Latest revision as of 09:29, 30 July 2014

[[Category:Patterns]]
[[Category:Needs work]]
[[Category:Needs revision]]
[[Category:Needs examples]]
[[Category:Needs references]]
[[Category:Patterns created on the Wiki]]
[[Category:Stub]]
[[Category:To be Published]]
[[Category:Staffan's current workpage]]

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

An updated version of the pattern ... that was part of the original collection in the book Patterns in Game Design<ref name="Bjork & Holopainen 2004"/>.

or

New pattern created in this wiki.

References

<references> <ref name="Bjork & Holopainen 2004">Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.</ref> </references>

Acknowledgements

-