Category:Game Element Patterns: Difference between revisions

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Patterns in this category describe aspects of a gameplay design which is associated with distinct elements.
Patterns in this category describe aspects of a gameplay design which is associated with distinct elements. For all patterns, see the complete list of [[:Category:Patterns|patterns]].

Latest revision as of 14:18, 2 May 2010

Patterns in this category describe aspects of a gameplay design which is associated with distinct elements. For all patterns, see the complete list of patterns.