Backseat Gaming: Difference between revisions

From gdp3
Jump to navigationJump to search
No edit summary
No edit summary
 
Line 3: Line 3:
[[Category:Needs work]]
[[Category:Needs work]]
[[Category:Game Stub]]
[[Category:Game Stub]]
[[Category:Games]]
== Brief ==
== Brief ==
This page is a game stub. For more information see the paper ''Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience''<ref name="Brunnberg"/>.
This page is a game stub. For more information see the paper ''Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience''<ref name="Brunnberg"/>.

Latest revision as of 10:27, 9 February 2012

Brief

This page is a game stub. For more information see the paper Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience<ref name="Brunnberg"/>.

Main Gameplay Design Patterns

Gameplay

Other Noteworthy Aspects

Developer

Publisher

References

<references> <ref name="Brunnberg">Brunnberg, L., & Juhlin, O. (2003). Movement and Spatiality in a Gaming Situation - Boosting Mobile Computer Games with the Highway Experience. In Proceedings of Interact 2003.</ref> </references>

Acknowledgments

-